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Documentation is work in progress. Information may be out of date and inaccurate.

🏨 qb-apartments#

Welcome to your complimentary apartment

Introduction#

This package manages the apartment system for players. It uses qb-interior to spawn shells at a specific set of coordinates and functions the same as housing except by default the apartments do not cost any money

Configuration#

All configurable options listed below are found in the config.lua

Starting Apartments#

This option allows you to enable/disable the giving of an apartment to a player when they create a character

Apartments.Starting = true

Offsets#

These options control the height at which the apartment model is created. If you need to make it lower/higher, change it here! The max offset value is the highest it could ever be.

Apartments.SpawnOffset = 21000
Apartments.MaxOffset = 23000

Apartment Locations#

This option allows you to add/remove apartment locations as well as define the size of the targeting box for entering the apartment

Apartments.Locations = {
    apartment1 = {
        name = 'apartment1',
        label = 'Apartment',
        coords = { -66.599790, 15687.074097, -299.849999 },
        polyzoneBoxData = {
            heading = 180,
            length = 100,
            width = 100,
            distance = 1000,
            debug = true,
            created = false,
        },
    },
    apartment2 = {
        name = 'apartment2',
        label = 'House',
        coords = { -4657.669942, 15631.930482, -233.886309 },
        polyzoneBoxData = {
            heading = 90,
            length = 100,
            width = 100,
            distance = 1000,
            debug = true,
            created = false,
        },
    },
}